This is a list of the new and upcoming science fiction and fantasy book releases this month, sorted into the various types. Click through for each category.
(Note, this list covers the UK and the US, so I'll give the earliest date at which it's out in both, except where they're off by months or more, when you might see repeats. Also, hopefully obviously, not read many of these yet, though certain ones are on pre-order/my "to be read" list. Book reviews may come later.)
What are you going to add to your TBR list this month?
Skull & Pestle: New Tales of Baba Yaga
Kate Wolford (Ed.)
She can be the enemy of your nightmares or the spirit guide to your dreams. Her hair is wild and gray. Her teeth are made of iron, and she travels using a giant mortar and pestle and lives in a shack on chicken feet surrounded by a fence of skulls and bones. She is Baba Yaga, a crone who ruthlessly uses the needy and greedy for her own devices. And in this anthology of new stories starring Baba Yaga, she lands in some spectacular scenarios.
A Jewish resistance fighter in World War II Poland must gain the help of Baba Yaga to vanquish three supernatural men and avenge the loss of her comrades. A young mother leaves her family to serve the witch in penance for committing a terrible wrong. One story delves into Baba Yaga’s tragic origins, while another re-examines the classic tale of Vasilisa, following the young girl who comes to Baba Yaga for fire on her own journey from maiden to mother to crone. One tale transports the witch from the forests of Russia to the swamplands of the American South, expertly weaving together Slavic and African-American folklore, and another brings her right into the modern day, as a young boy goes looking for a witch to put a spell on a school bully and gets more than he bargained for.
Broken Sun, Broken Moon
From Brent Hayward―author of Filaria, The Fecund’s Melancholy Daughter, and Head Full of Mountains―comes his debut short story collection, featuring ten stories spanning his career, plus a brand new novella, Broken Sun, Broken Moon, and a brand new novelette, Lake of Dreams.
In Broken Sun, Broken Moon, the storm has passed but gravity is weak again. The scribe isn’t feeling well. Houses in palmetto break apart and float away. Mechanisms behind the sun and the moon are breaking down. And now government men sail into town, from the capital, bringing with them a newborn perfect―the first in years. They’re looking for the scribe, and they’re not very happy.
In Lake of Dreams, George Triplehorn was passed over by rapture when it swept the planet. Dead people either stayed that way or got fed up with conditions and moved to the moon. Like the others left behind, George tried to muddle by, making a living with his new skills as an entertainer, but things just weren’t the same. When Myron, his agent, doctor, and sometimes shrink, lands him a gig in Lake of Dreams, the largest lunar necropolis, George figures it might just be the ticket to boost a flagging career and maybe even get his life back on track. But he’s never been to the moon before, his skills are acting up, and he soon discovers that dead people are not his greatest fans.
Everything is Fine Now
Steve Rasnic Tem
In this new collection award-winning horror author Steve Rasnic Tem showcases a variety of ghosts and other creatures aiming to keep you up all night with the lights on. Read about the two best friends chased by a strangely familiar figure. Or the teenager who woke up one morning with fur sprouting from every nook and cranny on his body. Or the fellow from a poor family who has to take care of both his little sister and his crazy mom whose magical powers only make things worse. Or an old man who finally tells his grandson the terrible thing that makes their crops grow. Or the mechanic who keeps his cars running on oil, gasoline, blood, and broken bones. The stories in Everything Is Fine Now range from subtle supernatural tales to the legends you might hear sitting by a campfire. For adults, teenagers, and mature middle-grade readers.
A Labyrinth of Scions and Sorcery
Isabelle des Zephyrs has always been underestimated throughout her life, but after discovering the well of hidden magic within her, unveiling a centuries-long conspiracy, and stopping a war between rival nations, she has gained a newfound respect amongst the cutthroat court.
All that is quickly taken away when Isabelle is unfairly convicted of breaking the treaty she helped write and has her political rank and status taken away. Now bereft, she nevertheless finds herself drawn into mystery when her faithful musketeer Jean-Claude uncovers a series of gruesome murders by someone calling themselves the Harvest King.
As panic swells, the capital descends into chaos, when the emperor is usurped from the throne by a rival noble. Betrayed by their allies and hunted by assassins, Isabelle and Jean-Claude alone must thwart the coup, but not before it changes l’Empire forever.
A Time to Scatter Stones
Well past retirement age and feeling his years—but still staying sober one day at a time—Matthew Scudder learns that alcoholics aren't the only ones who count the days since their last slip. Matt's longtime partner, Elaine, tells him of a group of former sex workers who do something similar, helping each other stay out of the life. But when one young woman describes an abusive client who's refusing to let her quit, Elaine encourages her to get help of a different sort. The sort only Scudder can deliver.
C. J. Cherryh & Jane S. Fancher
For years, the stations of the Hinder Stars, those old stations closest to Sol, have lagged behind the great megastations of the Beyond, like Pell and Cyteen. But new opportunities and fears arise when Alpha station receives news of an incoming ship with no identification. The denizens of Alpha wait anxiously for news about the outsiders, each with their own suspicions about the ship and its origins.
Ross and Fallon, crew members of the Galway, believe the unidentified ship belongs to Pell and has come to investigate another massive ship docked at Alpha, The Rights of Man. Though Rights is under the command of the Earth Company, it is not quite perfected--and its true purpose is shrouded in mystery.
James Robert Neihart, captain of Finity's End--a huge faster-than-light ship flown by one of the Merchanter Families--has heard whispers of The Rights of Man and wonders at its design and purpose, especially as Sol struggles to rival the progress of the Farther Stars. Now docked at Alpha, he must convince the crews that there is more to The Rights of Man than meets the eye.
Because the reasons behind the creation of The Rights of Man, and its true plans, could change everything--not just for Sol, but for the Hinder Stars and the Beyond itself.
Bones Behind the Wheel
E. J. Copperman
Innkeeper Alison Kerby is determined to keep her mind, body, and soul focused on bringing high-spirited hospitality to her lodgers at the Haunted Guesthouse. She simply has no time for any more murder investigations, no matter what Paul Harrison, her resident ghost detective, says.
But this time, the mystery comes looking for Alison. Workers unearth a 1977 Lincoln Continental buried in the sand behind Alison’s guesthouse―and they discover a skeleton still belted in behind the steering wheel.
Paul, of course, is on the cold case―to the extent that a ghostly gumshoe can be―but Alison is still determined not to do the incorporeal investigator’s legwork. Not this time. But her new husband Josh is intrigued, and he offers to help Paul poke into the case of the cold Continental. Uh-oh…has Josh caught the investigation bug? It’s a harsh wake-up call for a harried businesswoman who’d thought she’d told the detective life to hit the road.
What can go wrong? How about everything? As Alison dodges stray bullets, discovers a gun in the guesthouse, and reluctantly probes a decades-old murder that turns out to be shockingly relevant even today, her specter inspector tries to keep her spirits up. But as she searches for the key to unlock the case, is Alison headed for her final check-out?
Cast in Oblivion
Kaylin wasn't sent to the West March to start a war. Her mission to bring back nine Barrani might do just that, though. She traveled with a Dragon, and her presence is perceived as an act of aggression in the extremely hostile world of Barrani-Dragon politics. Internal Barrani politics are no less deadly, and Kaylin has managed--barely--to help the rescued Barrani evade both death and captivity at the hands of the Consort.Before the unplanned "visit" to the West March, Kaylin invited the Consort to dinner. For obvious reasons, Kaylin wants to cancel dinner--forever. But the Consort is going to show up at the front door at the agreed-upon time. The fact that she tried to imprison Kaylin's guests doesn't matter at all...to her.A private Barrani Hell, built of Shadow and malice, exists beneath the High Halls. It is the High Court's duty to jail the creature at its heart--even if it means that Barrani victims are locked in the cage with it. The Consort is willing to do almost anything to free the trapped and end their eternal torment. And she needs the help of Kaylin's houseguests--and Kaylin herself. Failure won't be death--it will be Hell. And that's where Kaylin is going.
Crewel and Unusual
Yarn shop owner Kath Rutledge is looking forward to the grand opening of the Blue Plum Vault, a co-op of small shops on Main Street. But in the week before the grand opening, Kath and her needlework group, TGIF (Thank Goodness It’s Fiber), hear rumors of an unpleasant rivalry developing between two of the new shopkeepers. Nervie Bales and Belinda Moyer declare each other’s embroidery patterns and antique embroidered linens fakes, copies―and stolen goods. Kath is caught in the middle when she’s asked to use her textile expertise to decide if there’s any truth to the accusations.
Then, the day before the grand opening, an exquisite tablecloth that Kath has fallen in love with―the pride of Belinda’s shop―is found cut to shreds. Belinda accuses Nervie of the outrage, but Nervie has an airtight alibi: she was at Kath’s shop, the Weaver’s Cat, teaching a crewel embroidery class.
Despite worries over the rivalry and vandalism, the opening is a success―until Belinda is found dead, stabbed in the back with a pair of scissors from the Weaver’s Cat. Geneva, the ghost who haunts Kath’s store, claims she saw the murderer leaving the scene of the crime. But the ghost is the ultimate unreliable witness―only Kath and her shop manager can see or hear her. That means it’s up to Kath, TGIF, and especially Geneva the ghost to solve the crime before the killer cuts another life short.
Crimes Against Humanity
Susan R. Matthews
Gonebeyond space: freedom from torture and genocide under Jurisdiction, but go there at your own risk – because the rule of Law has no place there, and undefended settlements can be exploited with impunity.
Until now. The Langsariks’ Hilton Shires is determined to bring order to Gonebeyond. He’s forged a coalition to bring the worst of the criminals—slavers—to justice, but the criminal cartels that have profited from the freedom of Gonebeyond for so long can’t have that. Taking away one of Gonebeyond’s most valuable resources would send a warning to the Langsarik Coalition—but where can they find an assassin to “disappear” the renegade Fleet Inquisitor Andrej Koscuisko?
Enter his Excellency Danyo Pefisct. Years ago he honed his torturer’s craft against the Emandisan bond-involuntary Security slave Joslire Curran. Now he’s come to Gonebeyond to enslave Andrej Koscuisko himself for the personal pleasure of the head of one of Jurisdiction’s most powerful crime syndicates, and for all the protection Chief Stildyne and his “wolf pack” can provide there are only two people who can really stand in Danyo’s way—a man from Stildyne’s past with every reason to hate him; and a once-friend from Andrej’s student days who never liked him very much anyway . . .
Arriving home on Christmas Eve, Commander Gray Pierce discovers his house ransacked, his pregnant lover missing, and his best friend’s wife, Kat, unconscious on the kitchen floor. With no shred of evidence to follow, his one hope to find the woman he loves and his unborn child is Kat, the only witness to what happened. But the injured woman is in a semi-comatose state and cannot speak—until a brilliant neurologist offers a radical approach to "unlock" her mind long enough to ask a few questions.
What Pierce learns from Kat sets Sigma Force on a frantic quest for answers that are connected to mysteries reaching back to the Spanish Inquisition and to one of the most reviled and blood-soaked books in human history—a Medieval text known as the Malleus Maleficarum, the Hammer of Witches. What they uncover hidden deep in the past will reveal a frightening truth in the present and a future on the brink of annihilation, and force them to confront the ultimate question: What does it mean to have a soul?
Aranthur is a student. He showed a little magical talent, is studying at the local academy, and is nothing particularly special. Others are smarter. Others are more talented. Others are quicker to pick up techniques. But none of them are with him when he breaks his journey home for the holidays in an inn. None of them step in to help when a young woman is thrown off a passing stage coach into the deep snow at the side of the road. And none of them are drawn into a fight to protect her.
One of the others might have realised she was manipulating him all along....
Mercy O’Malley hates killing people. So when she’s assigned to take out Vampire-Demon Logan Kyllwood, she lures him to a seedy bar in Scotland, then decides to kidnap him instead. How can she cold-bloodedly end all that heat, those green eyes, that ripped body?
Unfortunately for Mercy, attempted murder and kidnapping are just foreplay for the Kyllwood brothers. Logan may be the youngest of the bunch, but death and violence are already a way of life. Now he’s ready to complete a painful, terrifying ritual to become one of the Seven, dedicated to protecting this world from the most dangerous evil it’s ever known. But first he has to deal with a blackmailing Fey, a ransom demand and his own pounding need for the last female he ever should have fallen for . . .
A decade ago, Grace Luther’s life was changed by the Revelations: the moment when Great Spirit “saved” humanity and transformed the world into a place where pious behavior is rewarded with beauty, and wrongdoing results in ugliness and even death.
Now, at eighteen, Grace knows that everything she believed about the Revelations is a lie—a myth constructed by the government of the Prophets to force its citizens into model behavior . . . and one that led to her mother’s death. She is determined to expose the deception and bring down the Prophets, even if it means aligning herself with the resistance, a group she doesn’t entirely trust.
After insinuating herself into Prophet Joshua’s inner circle, the double agent gets ever closer to fulfilling her mission to destroy his mind-influencing nanotechnology. But a shocking discovery has her questioning her path, and sends her hunting for answers about her past.
Grace isn’t alone on this odyssey. Zack, the secretive government agent who is sometimes an enemy and sometimes a friend has been shadowing her every move. Is he protecting her—or hunting her? And Jude, her first love, has returned from hiding to aid her—a task complicated by their history.
The crew of the Prometheus is intent on taking down the world’s clock towers so that time can run freely. Now captives, Colton, Daphne, and the others have a stark choice: join the Prometheus’s cause or fight back in any small way they can and face the consequences. But Zavier, leader of the terrorists, has a bigger plan—to bring back the lost god of time.
As new threats emerge, loyalties must shift. No matter where the Prometheus goes—Prague, Austria, India—nowhere is safe, and every second ticks closer toward the eleventh hour. Walking the line between villainy and heroism, each will have to choose what's most important: saving those you love at the expense of the many, or making impossible sacrifices for the sake of a better world.
Gates of the Dead
James A. Moore
Brogan McTyre started a war with the gods, and he's going to end it. Raging gods have laid waste to the Five Kingdoms. Only Torema remains, swollen with millions of refugees. Their last hope lies in fleeing by sea, but as storms tear at the coast, even King Opar can't muster enough ships for them all. Brogan and his warriors must fight the He-Kisshi to reach the Gateway, the sole portal for gods to enter the mortal world - and the only place where they can be killed. But the forces of creation have been unleashed, and they'll destroy the world to reshape it.
Imprison the Sky
A. C. Gaughen
Stolen from her family as a child, Aspasia has clawed her way up the ranks of Cyrus's black market empire to captain her own trading vessel--and she risks it all every time she uses her powerful magic to free as many women, children, and Elementae from slavery as she can.
But Cyrus is close to uncovering her secrets--not only that Aspasia is a wind Elementa with the ability to sail her ship through the sky, but that she is also searching for her lost family. And if Aspasia can't find her younger siblings before Cyrus does, she will never be able to break free.
Armed with her loyal crew full of Elementae and a new recruit who controls an intriguing power, Aspasia finds herself in the center of a brewing war that spans every inch of the ocean, and her power alone may not be enough to save her friends, family, and freedom.
In An Absent Dream
This fourth entry and prequel tells the story of Lundy, a very serious young girl who would rather study and dream than become a respectable housewife and live up to the expectations of the world around her. As well she should. When she finds a doorway to a world founded on logic and reason, riddles and lies, she thinks she's found her paradise. Alas, everything costs at the goblin market, and when her time there is drawing to a close, she makes the kind of bargain that never plays out well. For anyone . . .
Sulaksha Enduran is still reeling from the death of her lover. He died of a mysterious plague—and it's out of control. Sula is determined to find answers on her own, until an impossibly sexy Zetithian saves her life and joins her quest.
Despite the prescient abilities and power over the wind that enable Zetithian mystic Aidan Banadänsk to rescue Sula from certain death, he couldn't have predicted her unique effect on him. It shrouds her future in mystery...and fills him with unparalleled desire.
But Sula's investigation has put her in the crosshairs of a deadly conspiracy. With an entire planet's population at stake, Sula and Aidan must risk it all to save the planet, the galaxy...and each other.
Eric L. Harry
The world is not the same since the Pandoravirus outbreak changed the essence of human nature. Those affected by the disease are consumed by adrenal rage. They erupt in violence with the slightest provocation. And now, infected scientist Emma Miller is forging them into an army of merciless killers marching across America.
Emma’s twin sister, neuroscientist Isabel Miller, is desperate to avert the chaos that threatens to engulf civilization. But her team has its hands full staying one step ahead of the civil unrest that’s ravaging the country. Noah Miller, the twins’ brother, thought he had created a safe haven for his family in the mountains of Virginia—until the arrival of Emma and her infected followers proved the folly of his plans.
The Millers’ conflict is just one of many sweeping the nation. A nation divided into factions. A nation on the precipice of all-out civil war . . .
Peasprout Chen: Battle of Champions
Now in her Second Year at Pearl Famous Academy of Skate and Sword, Peasprout Chen strives to reclaim her place as a champion of wu liu, the sport of martial arts figure skating. But, with the new year comes new competition, and Peasprout’s dreams are thwarted by an impressive transfer student.
Yinmei is the heir to the Shinian throne and has fled her country for Pearl. When she excels both academically and socially, Peasprout begins to suspect that Yinmei is not a refugee at all but a spy. When the Empress of Shin threatens to invade the city of Pearl, Peasprout makes a bold decision. To keep her enemy close, Peasprout joins Yinmei's “battleband," a team that executes elaborate skating configurations that are part musical spectacle, part defensive attack.
1886. The Hemstads possess supernatural powers bestowed upon their family by the ancient Norse gods. Now Sissel, the youngest at 16, discovers her gift: she is a Ransacker. She can find gold and other precious metals and pull them to her. Hers is an awesome and dangerous gift.
Sissel and her siblings have been living peacefully in a small town in Montana, trying to blend-in and escape the violent events that haunt them, but they’ve all been tricked―the handsome young man courting Sissel is secretly a Pinkerton spy, reporting to the man who wants to control them, the Baron Fjelstad.
Sissel’s beau is not the only one interested in her new talents. She’s also caught the attention of a local mine owner who’s convinced Sissel has a lucky touch when it comes to finding gold. With betrayal lurking around every corner, Sissel must tread carefully. Harnessing her powers could bring great fortune . . . or cause the powerful Baron to come hunting her and her siblings down for once and for all.
Reckoning of Fallen Gods
R. A. Salvatore
The winds of change are blowing upon Fireach Speur. Aoelyn risked her life to save the trader Talmadge and it cost her everything that is dear to her, but Talmadge survived and can’t forget the amazing woman that killed a god.
Little do they realize, war is coming to the mountain. Far to the west, a fallen empire stirs. One that sees a solar eclipse as a call to war. Their empire once dominated the known world and they want it back.
It's 2002, and Charlie, in his late forties, is a bit of a sad-sack professor of history going through an unpleasant divorce. While flipping the cassette of an audiobook he gets into a car accident with a truck, and wakes up, fully aware as his adult mind, in his sixteen-year-old body in 1968.
Charlie does the thing we all imagine: he takes what he remembers of the future and uses it for himself in his present, the past. He becomes a screenwriter, anticipating the careers of Francis Ford Coppola and Steven Spielberg, and then, in a 1980s life of excess, he dies, and wakes up again in his bedroom at sixteen in 1968.
Charlie realizes things he didn't see the first time: that there are others like him, like Albert Einstein, Philip K. Dick, Robert Heinlein. In fact, there is a society of folks who loop through time to change the world for their agenda. Now, Charlie knows he has to do something other than be self-indulgent and he tries to change one of the events of 1968 in this clever thriller.
Adrana and Fura Ness have finally been reunited, but both have changed beyond recognition. Once desperate for adventure, now Adrana is haunted by her enslavement on the feared pirate Bosa Sennen's ship. And rumors of Bosa Sennen's hidden cache of treasure have ensnared her sister, Fura, into single-minded obsession.
Neither is safe; because the galaxy wants Bosa Sennen dead and they don't care if she's already been killed. They'll happily take whoever is flying her ship.
Song of the Dead
Sarah Glenn Marsh
Karthia is nothing like it used to be. The kingdom's borders are open for the first time in nearly three hundred years, and raising the dead has been outlawed. Odessa is determined to explore the world beyond Karthia's waters, hoping to heal a heart broken in more ways than she can count. But with Meredy joining the ocean voyage, vanquishing her sorrow will be a difficult task.
Despite the daily reminder of the history they share, Odessa and Meredy are fascinated when their journey takes them to a land where the Dead rule the night and dragons roam the streets. Odessa can't help being mesmerized by the new magic--and by the girl at her side. But just as she and Meredy are beginning to explore the new world, a terrifying development in Karthia summons them home at once.
Growing political unrest on top of threats from foreign invaders means Odessa and Meredy are thrust back into the lives they tried to leave behind while specters from their past haunt their tenuous relationship. Gathering a force big enough to ward off enemies seems impossible, until one of Queen Valoria's mages creates a weapon that could make them invincible. As danger continues to mount inside the palace, Odessa fears that without the Dead, even the greatest invention won't be enough to save their fates.
Summoned to Thirteenth Grave
Charley Davidson, Grim Reaper extraordinaire, is pissed. She's been kicked off the earthly plane for eternity - which is exactly the amount of time it takes to make a person stark, raving mad. But someone's looking out for her, and she's allowed to return after a mere hundred years in exile. Is it too much to hope for that not much has changed? Apparently it is. Bummer.
She's missed her daughter. She's missed Reyes. She's missed Cookie and Garrett and Uncle Bob. But now that she's back on earth, it's time to put to rest burning questions that need answers. What happened to her mother? How did she really die? Who killed her? And are cupcakes or coffee the best medicine for a broken heart?
Eight months ago, Rowena Downshire was a half-starved black market courier darting through the shadows of Corma's underside. Today, she's a (mostly) respectable clerk in the Alchemist's infamous apothecary shop, the Stone Scales, and certainly the last girl one would think qualified to carry the weight of the world on her shoulders a second time. Looks can be deceiving.
When Anselm Meteron and the Alchemist receive an invitation to an old acquaintance's ball--the Greatduke who financed their final, disastrous mercenary mission fourteen years earlier--they're expecting blackmail, graft, or veiled threats related to the plot to steal the secrets of the Creator's Grand Experiment. They aren't expecting a job offer they can't refuse or a trip halfway across the world to rendezvous with the scholar whose research threw their lives into tumult: the Reverend Doctor Phillip Chalmers.
Escorting Chalmers to the Grand Library of Nippon with her mismatched mercenary family is just a grand adventure to Rowena until she discovers a powerful algebraic engine called the Aggregator. The Aggregator leads Rowena to questions about the Grand Experiment she was never meant to ask and answers she cannot be allowed to possess. With her reunited friends, Rowena must find a way to use the truths hidden in the Grand Library to disarm those who would hunt down the nine subjects of the Creator's Grand Experiment, threatening to close the book on this world.
The Fall of Io
When Ella Patel's mind was invaded by the Quasing alien, Io, she was dragged into the raging Prophus versus Genjix war. Despite her reservations, and Io's incompetence, the Prophus were determined to train her as an agent. It didn't go well. Expelled after just two years, Ella happily returned to con artistry, and bank robberies. But the Quasing war isn't done with them yet. The Genjix's plan to contact their homeworld has reached a critical stage, threatening all life on Earth. To complete the project they need Io's knowledge - and he's in Ella's head - so now they're both being hunted, again.
The Hanged Man
K. D. Edwards
The Tarot Sequence imagines a modern-day Atlantis off the coast of Massachusetts, governed by powerful Courts based on the traditional Tarot deck.
Rune Saint John, last child of the fallen Sun Throne, is backed into a fight of high court magic and political appetites in a desperate bid to protect his ward, Max, from a forced marital alliance with the Hanged Man.
Rune's resistance will take him to the island's dankest corners, including a red light district made of moored ghost ships; the residence of Lady Death; and the floor of the ruling Convocation, where a gathering of Arcana will change Rune's life forever.
The Hod King
Fearing an uprising, the Sphinx sends Senlin to investigate a plot that has taken hold in the ringdom of Pelphia. Alone in the city, Senlin infiltrates a bloody arena where hods battle for the public's entertainment. But his investigation is quickly derailed by a gruesome crime and an unexpected reunion.
Posing as a noble lady and her handmaid, Voleta and Iren attempt to reach Marya, who is isolated by her fame. While navigating the court, Voleta attracts the unwanted attention of a powerful prince whose pursuit of her threatens their plan.
Edith, now captain of the Sphinx's fierce flagship, joins forces with a fellow wakeman to investigate the disappearance of a beloved friend. She must decide who to trust as her desperate search brings her nearer to the Black Trail where the hods climb in darkness and whisper of the Hod King.
As Senlin and his crew become further dragged in to the conspiracies of the Tower, everything falls to one question: Who is The Hod King?
The Iron Codex
1954: Cade Martin, hero of the Midnight Front during the war, has been going rogue without warning or explanation, and his mysterious absences are making his MI-6 handlers suspicious. In the United States, Briet Segfrunsdóttir serves as the master karcist of the Pentagon’s top-secret magickal warfare program. And in South America, Anja Kernova hunts fugitive Nazi sorcerers with the help of a powerful magickal tome known as the Iron Codex.
In an ever-more dangerous world, a chance encounter sparks an international race to find Anja and steal the Iron Codex. The Vatican, Russians, Jewish Kabbalists, and shadowy players working all angles covet the Codex for the power it promises whoever wields it.
As the dominoes start to fall, and one betrayal follows another, Anja goes on the run, hunted by friend and foe alike. The showdown brings our heroes to Bikini Atoll in March 1954: the Castle Bravo nuclear test.
But unknown to all of them, a secret magick cabal schemes to turn America and its western allies toward fascism―even if it takes decades...
The Kingdom of Copper
S. A. Chakraborty
In Daevabad, where djinn can summon flames with a snap of their fingers, where rivers run deep with ancient magic, and blood can be as dangerous as any spell, a clever con artist from Cairo will alter the fate of a kingdom.
Nahri’s life changed forever when she accidentally summoned Dara, a formidable, mysterious djinn, during one of her schemes. Thrust into the dazzling royal court of Daevabad, she needed all of her grifter instincts to survive. Now, as Nahri embraces her heritage and her power, she must forge a new path.
Exiled for daring to defy his father, Ali is adrift on the unforgiving sands of his ancestral land, hunted by assassins and forced to rely on frightening new abilities that threaten to reveal a terrible family secret.
And as a new century approaches and the djinn gather within Daevabad's brass walls to celebrate, a power in the desolate north will bring a storm of fire straight to the city’s gates . . .
The Outlaw and the Upstart King
Tattoos are the only law on the Island of the Free, and there can never be a king. Every clan agrees on that. But a returning exile has smuggled something across the water that could send the old ways up in flames. Elias wants revenge on the men who severed his oaths and made him an outlaw. But, if his wealth and honour are to be restored, he'll need help from the most unlikely quarter - a mysterious woman, landed unwontedly on Newfoundland's rocky shore.
The universe has shattered into chaos and monsters. Jon, the Leader, is dedicating his life to reuniting the scattered hamlets into a Commonwealth where all humans can live protected against the darkness and the things that live in that darkness.
But no man can reshape the universe by himself. Jon has Makers to build weapons and clerks to handle the business of government--but he also needs Champions to face the powers of chaos which will not listen to any argument but force.
Lord Pal of Beune is one of those Champions. He has fought monsters and evil on behalf of Mankind, and he will fight them again. But now Guntram, the man who transformed Pal from an ignorant rube into a bulwark of the Commonwealth, has disappeared. Pal must locate his friend and mentor--and then he must battle an entity which may be at the core of the splintered universe!
The Void Protocol
F. Paul Wilson
Something sits in a bunker lab buried fifty feet below the grounds of Lakehurst Naval Air Station.
The product of the Lange-Tür technology confiscated from the Germans after World War II occupies a chamber of steel-reinforced ballistic glass. Despite experimentation for nearly three-quarters of a century, no one knows what it is, but illegal human research reveals what it can do. Humans with special abilities have been secretly collected--abilities that can only have come from whatever occupies the underground bunker in Lakehurst.
And so it sits, sequestered on the edge of the New Jersey Pine Barrens, slowly changing the world.
The Wicked King
I have heard that for mortals, the feeling of falling in love is very like the feeling of fear.
Jude has tricked Cardan onto the throne, binding him to her for a year and a day. But the new High King does everything in his power to humiliate and undermine her, even as his fascination with her remains undimmed.
Meanwhile, a traitor in the court is scheming against her. Jude must fight for her life and the lives of those she loves, all while battling her own complicated feelings for Cardan. Now a year and a day seems like no time at all . . .
The Winter of the Witch
Moscow is in flames, leaving its people searching for answers – and someone to blame. Vasilisa, a girl with extraordinary gifts, must flee for her life, pursued by those who blame their misfortune on her magic.
Then a vengeful demon returns, stronger than ever. Determined to engulf the world in chaos, he finds allies among men and spirits. Mankind and magical creatures alike find their fates resting on Vasya's shoulders.
But she may not be able to save them all.
Through Fiery Trials
Those on the side of progressing humanity through advanced technology have finally triumphed over their oppressors. The unholy war between the small but mighty island realm of Charis and the radical, luddite Church of God's Awaiting has come to an end.
However, even though a provisional veil of peace has fallen over human colonies, the quiet will not last. For Safefold is a broken world, and as international alliances shift and Charis charges on with its precarious mission of global industrialization, the shifting plates of the new world order are bound to clash.
Yet, an uncertain future isn't the only danger Safehold faces. Long-thought buried secrets and prophetic promises come to light, proving time is a merciless warden who never forgets.
Tides of the Titans
Courtier, explorer, thief: Leaper is a man of many skills, but none of his talents satisfy the yearning in his heart for the Queen of Airakland, the ruler of a thunder-clashed kingdom.
Their affair is cut too short, however, when she is murdered. But who was the assassin? A political rival? The jealous king? Or, perhaps, the god of thunder who oversees them all?
Distraught, Leaper vows revenge, but little does he realize that his mission will lead him away from his forest home, across the vast floodplains, and to the edges of time and myth itself.
Amie Kaufman & Meagan Spooner
Earth's fate rests in their hands. Trapped aboard the Undying's ancient spaceship and reeling from the truth they've uncovered, Mia and Jules are desperate to warn their home about what's coming.
After a perilous escape, they crash-land on Earth's surface?but Jules and Mia can hardly fathom their new predicament: No one believes them. Because the threat against Earth is hiding in plain sight.
A mounting global crisis is taking shape, starting with a mysterious illness that seems to reduce its victims to a regressed state. Jules and Mia have no choice but to take matters into their own hands, escaping custody of the International Alliance in order to reuinte Jules with his father, the disgraced expert on the alien race, whose research may be the key to saving humanity.
Breezy Simmons was born into a ruthless motorcycle club—and now that she’s out, she’s never going to be that girl again. But when her past catches up with her, Breezy must go to Sea Haven to seek out the man who almost destroyed her. The man who chose his club over her and left her feeling used and alone.
As vice president of Torpedo Ink, Steele is ride or die for the brothers he lived through hell with. He never thought he’d find something as pure as his feelings for Breezy, or that keeping her safe would mean driving her away with cruel words that turned her love for him to ash.
Now, Steele won’t let her walk away twice. He’ll do whatever it takes to make Breezy his woman again—especially when he learns the real reason she came to him for help, and that the stakes are higher than he ever could have imagined…
Miriam knows her baby is fated to die, but Miriam is the Fatebreaker. And if the rules have changed for her nemesis, her own powers are changing as well. Miriam will do whatever it takes to break her curse and save her child. But as Miriam once again finds herself on the hunt for a serial killer and in need of an elusive physic, she can feel the threads of her past coming together--and the pattern they're forming is deadly.
To end the Trespasser's influence in her world, Miriam must face her demon a final time. And, this time, one of them must die.
It was the kind of dirty, violent work the Bastards were made for. Protect a bunch of colonists in the Epsilon Eridani system, whose moon had become a war zone as megacorp-backed mercenaries fought a brutal proxy war. Just the kind of fight the penal mercenary legion liked.
But a hundred headless corpses are hard to explain, even for the Bastard Legion, and soon they are on the run, abandoned by their allies, and hunted by their most dangerous foe yet . . . but Miska's going to play them at her own game.
The Bastard Legion: the galaxy's most dangerous criminals controlled by implanted explosives and trained by the electronic ghost of a dead marine.
Warrior of the World
Once Ivariel thought elephants were fairy tales to amuse children. But her ice-encased childhood in Dasnaria’s imperial seraglio was lacking in freedom and justice.. With a new name and an assumed identity as a warrior priestess of Danu, the woman once called Princess Jenna is now a fraud and a fugitive. But as she learns the ways of the beasts and hones new uses for her dancer’s strength, she moves one day further from the memory of her brutal husband. Safe in hot, healing Nyambura, Ivariel holds a good man at arm’s length and trains for the day she’ll be hunted again.
She knows it’s coming. She’s not truly safe, not when her mind clouds with killing rage at unpredictable moments. Not when patient Ochieng’s dreams of a family frighten her to her bones. But it still comes as a shock to Ivariel when long-peaceful Nyambura comes under attack. Until her new people look to their warrior priestess and her elephants to lead them . . .
We Cast A Shadow
Maurice Carlos Ruffin
How far would you go to protect your child?
Our narrator faces an impossible decision. Like any father, he just wants the best for his son Nigel, a biracial boy whose black birthmark is growing larger by the day. In this near-future society plagued by resurgent racism, segregation, and expanding private prisons, our narrator knows Nigel might not survive. Having watched the world take away his own father, he is determined to stop history from repeating itself.
There is one potential solution: a new experimental medical procedure that promises to save lives by turning people white. But in order to afford Nigel's whiteness operation, our narrator must make partner as one of the few Black associates at his law firm, jumping through a series of increasingly surreal hoops--from diversity committees to plantation tours to equality activist groups--in an urgent quest to protect his son.
A Curse so Dark and Lonely
Prince Rhen, the heir to Emberfall, is cursed. Forced to repeat the autumn of his eighteenth year over and over, he can only be freed by love. But at the end of each autumn he is transformed into a beast hell-bent on destruction, and after so many failed attempts, his kingdom and its people are barely holding on.
Harper's life has never been easy, but she's learned to be tough enough to survive. She won't let anything hold her back, not her cerebral palsy or her mother's deteriorating health. But when she is sucked into Rhen's world, nothing is as it seems. Powerful forces are standing against Emberfalll ... and it will take more than a broken curse to save it from utter ruin.
Circle of Shadows
Sora can move as silently as a ghost and hurl throwing stars with lethal accuracy. Her gemina, Daemon, can win any physical fight blindfolded and with an arm tied around his back. They are apprentice warriors of the Society of Taigas—marked by the gods to be trained in magic and the fighting arts to protect the kingdom of Kichona.
As their graduation approaches, Sora and Daemon look forward to proving themselves worthy of belonging in the elite group—but in a kingdom free of violence since the Blood Rift Rebellion many years ago, it’s been difficult to make their mark.
So when Sora and Daemon encounter a strange camp of mysterious soldiers while on a standard scouting mission, they decide the only thing to do to help their kingdom is to infiltrate the group. Taking this risk will change Sora’s life forever—and lead her on a mission of deception that may fool everyone she’s ever loved.
Cowboy Wolf Trouble
For centuries, the shifters that roam Big Sky country have honored a pact to keep the peace. Even bad-boy rancher Wes Calhoun, former leader of a renegade pack, has given up his violent ways and sworn loyalty to the Grey Wolves. But his dark past keeps catching up with him...
Human rancher Naomi Evans cares only about saving the ranch that was her father's legacy. Until a clash with Wes opens up a whole new world—a supernatural world on the verge of war—and Naomi, her ranch, and the sexy cowboy wolf stealing her heart are smack dab in the middle of it.
King of Scars
Nikolai Lantsov has always had a gift for the impossible. No one knows what he endured in his country's bloody civil war - and he intends to keep it that way. Now, as enemies gather at his weakened borders, the young king must find a way to refill Ravka's coffers, forge new alliances, and stop a rising threat to the once-great Grisha Army.
Yet with every day a dark magic within him grows stronger, threatening to destroy all he has built. With the help of a young monk and a legendary Grisha Squaller, Nikolai will journey to the places in Ravka where the deepest magic survives to vanquish the terrible legacy inside him. He will risk everything to save his country and himself. But some secrets aren't meant to stay buried--and some wounds aren't meant to heal.
S. Andrew Swann
Detective Dana Rohan has an excellent arrest and conviction rate. But even her partner doesn't know the real reason why.
All her life Dana has borne a Mark of unknown origin that she's kept secret. A Mark that allows her to walk into alternate pasts and futures. A Mark that allows her to go back and see any crime as it's being committed. But the life she's carefully built around this secret ability begins to crumble when she's assaulted by a ragged old man. He babbles an incoherent warning that "the Shadows are coming," right before he is killed by an armored monstrosity out of another century. The armored attacker vanishes, leaving the old man to die in Dana's arms, and she realizes that he bears the same Mark she does.
Soon Dana finds herself hunted by Shadows coming from out of Chaos. She must flee through a host of alternate worlds as she finds out the true meaning of the Mark on her skin, and why someone wants to kill her for it.
Captain Tess Bailey is in deep trouble. She and her crew are on the run, pursued by a tyrant who'll take them dead or alive. Tess's best hope is a tall, dark, and much-too-appealing stranger, Shade Ganavan, who says he can help her. But his motivations are far from clear...
With the dreaded Dark Watch closing in, what Tess and Shade don't know about each other might get them killed...unless they can set aside their differences and learn to trust each other before it's too late.
Prophecies don't untangle themselves.
Just ask Ikepela Ives, whose estranged mother left her with the power to unravel the binding threads of fate. Stuck with immortal power in a mortal body, Ives has turned her back on the duty she never wanted. But it turns out she can’t run from her fate forever, not now that Ragnarok has been set in motion and the god at the center of that tangled mess has gone missing. With a ragtag group of companions—including a brownie, a Valkyrie, and the goddess of death herself—Ives embarks on her first official mission as Fate Cipher—to save the world from doomsday.
Nothing she can't handle. Right.
Ship of Smoke and Steel
In the lower wards of Kahnzoka, the great port city of the Blessed Empire, eighteen-year-old ward boss Isoka enforces the will of her criminal masters with the power of Melos, the Well of Combat. The money she collects goes to keep her little sister living in comfort, far from the bloody streets they grew up on.
When Isoka's magic is discovered by the government, she's arrested and brought to the Emperor's spymaster, who sends her on an impossible mission: steal Soliton, a legendary ghost ship--a ship from which no one has ever returned. If she fails, her sister's life is forfeit.
On board Soliton, nothing is as simple as it seems. Isoka tries to get close to the ship's mysterious captain, but to do it she must become part of the brutal crew and join their endless battles against twisted creatures. She doesn't expect to have to contend with feelings for a charismatic fighter who shares her combat magic, or for a fearless princess who wields an even darker power.
Sera Lighthaven has always felt as if she didn't quite belong among her people, the Cerulean, who live in the City Above the Sky. She is curious about everything--especially the planet that her City is magically tethered to--and can't stop questioning things. Sera has always longed for the day when the tether will finally break and the Cerulean can move to a new planet.
But when Sera is chosen as the sacrifice to break the tether, she feels betrayed by everything in which she'd been taught to trust. In order to save her City, Sera must end her own life.
But something goes wrong, and Sera survives, ending up on the planet below in a country called Kaolin. Sera has heard tales about the dangerous humans who live here, and she quickly learns that these dangers were not just stories.
Meanwhile, back in the City, all is not what it seems, and the life of every Cerulean may be in danger if Sera is not able to find a way home.
Caleb Swift knows he’s a complicated guy. He sees the unseeable: winged beings that haunt both his dreams and his waking visions. He knows the unknowable: horrifying visions of countless unspeakable futures he feels powerless to prevent. And if that weren’t bad enough, these potent revelations might be driving him insane.
Who needs that kind of trouble? Not Caleb. He’s doing his best to live a totally uncomplicated life, to ignore the visions of doom that hound him relentlessly. But no matter what he does, one particular vision still plagues him. The one with the girl. The girl who’s in mortal danger (or will be soon). The girl only he can save.
Now Caleb has a choice. To ignore his gift, to live the ordinary life he so desperately desires, even if it means letting her die…
Or to act. To interfere. To become extraordinary. And let one girl’s future turn his present completely upside-down.
The Gilded Wolves
Paris, 1889: The world is on the cusp of industry and power, and the Exposition Universelle has breathed new life into the streets and dredged up ancient secrets. In this city, no one keeps tabs on secrets better than treasure-hunter and wealthy hotelier, Severin Montagnet-Alarie. But when the all-powerful society, the Order of Babel, seeks him out for help, Severin is offered a treasure that he never imagined: his true inheritance. To find the ancient artifact the Order seeks, Severin will need help from a band of experts: An engineer with a debt to pay. A historian who can't yet go home. A dancer with a sinister past. And a brother in all but blood, who might care too much.
Together, they'll have to use their wits and knowledge to hunt the artifact through the dark and glittering heart of Paris. What they find might change the world, but only if they can stay alive.
The Girl King
Sisters Lu and Min have always known their places as the princesses of the Empire of the First Flame: assertive Lu will be named her father's heir and become the dynasty's first female ruler, while timid Min will lead a quiet life in Lu's shadow. Until their father names their male cousin Set his heir instead, sending ripples through the realm and throwing both girls' lives into utter chaos.
Determined to reclaim her birthright, Lu has no choice but to go on the run, leaving Min to face the volatile court alone. Lu soon crosses paths with Nokhai, the lone, unlikely survivor of the Ashina, a clan of nomadic wolf shapeshifters. Nok never learned to shift--or to trust the empire that killed his family--but working with the princess might be the only way to unlock his true power.
As Lu and Nok form a shaky alliance, Min's own hidden power awakens, a forbidden, deadly magic that could secure Set's reign . . . or allow her to claim the throne herself. But there can only be one emperor, and the sisters' greatest enemy could very well turn out to be each other.
The Gutter Prayer
The city of Guerdon stands eternal. A refuge from the war that rages beyond its borders. But in the ancient tunnels deep beneath its streets, a malevolent power has begun to stir.
The fate of the city rests in the hands of three thieves. They alone stand against the coming darkness. As conspiracies unfold and secrets are revealed, their friendship will be tested to the limit. If they fail, all will be lost and the streets of Guerdon will run with blood.
The Lost Puzzler
Among the ruins of a civilization beyond their understanding, humanity clings to survival. Guilds vie for control of ancient cities, bandits ride glowing highways, and cyborg adventurers hunt for lost technology.
In the City of Towers, once the heart of the fallen Tarakan empire, a historian searches for clues to explain the disappearance of Rafik, a young boy with extraordinary abilities – a Puzzler.
Marked with strange tattoos and gifted with a miraculous connection to Tarakan technology, Rafik could open doors inside the ruins, uncovering treasures and secrets.
As Rafik’s story is retold, it becomes clear that one lost boy may be the key to reviving a broken world or unleashing a new wave of devastation.
This fall, six new students are joining the junior class at the elite Darkwood Academy. But they aren't your regular over-achieving teens. They're clones. And they're joining the class alongside their originals.
The Similars are all anyone can talk about: Who are these clones? What are the odds that all of them would be Darkwood students? And who is the madman who broke the law against cloning to create them? Emmaline Chance couldn't care less. Her best friend, Oliver, died over the summer and it's all she can do to get through each day without him.
Then she comes face-to-heartbreaking-face with Levi--Oliver's exact DNA copy and one of the Similars.
Emma wants nothing to do with the Similars, except she keeps getting pulled deeper into their clique. She can't escape the dark truths about the clones or her prestigious school. No one can be trusted...not even the boy she is falling for with Oliver's face.
As the last child in a family of daughters, seventeen-year-old Janneke was raised to be the male heir. While her sisters were becoming wives and mothers, she was taught to hunt, track, and fight. On the day her village was burned to the ground, Janneke―as the only survivor―was taken captive by the malicious Lydian and eventually sent to work for his nephew Soren.
Janneke’s survival in the court of merciless monsters has come at the cost of her connection to the human world. And when the Goblin King’s death ignites an ancient hunt for the next king, Soren senses an opportunity for her to finally fully accept the ways of the brutal Permafrost. But every action he takes to bring her deeper into his world only shows him that a little humanity isn’t bad―especially when it comes to those you care about.
Through every battle they survive, Janneke’s loyalty to Soren deepens. After dangerous truths are revealed, Janneke must choose between holding on or letting go of her last connections to a world she no longer belongs to. She must make the right choice to save the only thing keeping both worlds from crumbling.
William R. Forstchen
In 48 hours, the Earth will be hit by a Coronal Mass Ejection (CME) from the Sun, a "Carrington Event" that has the power to shut down and possibly destroy the world's electrical infrastructure. To try and prevent permanent damage, everything goes dark prior to the hit: global communications are shut down; hospital emergency generators are disconnected; the entire internet, media broadcasting, and cell phone systems are turned off.
Will the world's population successfully defend itself in the wake of the CME, or will mass panic lead to the breakdown of society as we know it?
James L. Cambias
Young Arkad is the only human on a distant world, on his own among beings from across the Galaxy. His struggle to survive on the lawless streets of an alien city is disrupted by the arrival of three humans: an eccentric historian named Jacob, a superhuman cyborg girl called Baichi, and a mysterious ex-spy known as Ree. They seek a priceless treasure which might free Earth from alien domination. Arkad risks everything to join them on an incredible quest halfway across the planet. With his help they cross the fantastic landscape, battling pirates, mercenaries, bizarre creatures, vicious bandits and the harsh environment. But the deadliest danger comes from treachery and betrayal within the group as dark secrets and hidden loyalties come to light.
Yoon Ha Lee
Min feels hemmed in by the household rules and resents the endless chores, the cousins who crowd her, and the aunties who judge her. She would like nothing more than to escape Jinju, her neglected, dust-ridden, and impoverished planet. She's counting the days until she can follow her older brother, Jun, into the Space Forces and see more of the Thousand Worlds.
When word arrives that Jun is suspected of leaving his post to go in search of the Dragon Pearl, Min knows that something is wrong. Jun would never desert his battle cruiser, even for a mystical object rumored to have tremendous power. She decides to run away to find him and clear his name.
Min's quest will have her meeting gamblers, pirates, and vengeful ghosts. It will involve deception, lies, and sabotage. She will be forced to use more fox-magic than ever before, and to rely on all of her cleverness and bravery. The outcome may not be what she had hoped, but it has the potential to exceed her wildest dreams.
Joanna Ruth Meyer
Echo Alkaev’s safe and carefully structured world falls apart when her father leaves for the city and mysteriously disappears. Believing he is lost forever, Echo is shocked to find him half-frozen in the winter forest six months later, guarded by a strange talking wolf—the same creature who attacked her as a child. The wolf presents Echo with an ultimatum: if she lives with him for one year, he will ensure her father makes it home safely. But there is more to the wolf than Echo realizes.
In his enchanted house beneath a mountain, each room must be sewn together to keep the home from unraveling, and something new and dark and strange lies behind every door. When centuries-old secrets unfold, Echo discovers a magical library full of books- turned-mirrors, and a young man named Hal who is trapped inside of them. As the year ticks by, the rooms begin to disappear and Echo must solve the mystery of the wolf’s enchantment before her time is up otherwise Echo, the wolf, and Hal will be lost forever.
Rachel is a woman with a problem: she can’t die. Her recent troubles―widowhood, a failing business, an unemployed middle-aged son―are only the latest in a litany spanning dozens of countries, scores of marriages, and hundreds of children. In the 2,000 years since she made a spiritual bargain to save the life of her first son back in Roman-occupied Jerusalem, she’s tried everything to free herself, and only one other person in the world understands: a man she once loved passionately, who has been stalking her through the centuries, convinced they belong together forever.
But as the twenty-first century begins and her children and grandchildren―consumed with immortality in their own ways, from the frontiers of digital currency to genetic engineering―develop new technologies that could change her fate and theirs, Rachel knows she must find a way out.
Lisa M. Bradley
Twenty years ago, a toxic spill in the small, southwest Texas town of Exile poisoned residents with permanent rage. The feds' response? Quarantine. Only residents who pass the feds' 4-S test can escape Exile's heavily fortified borders. Heidi Palermo, unwilling medic to her family of bloodthirsty street warriors, has taken the test repeatedly, trying to prove she's smart, strong, sterile, and sane. Three out of four ain't bad, but the feds don't grade on a curve. When her abusive brother dies in battle, Heidi turns her clinical eye to his killer. An Outsider who arrived post-spill, Tank seems open to Heidi's advances. Is Tank her ticket out of Exile? Before she can find out, the two are besieged by her vengeful family. Heidi must keep their blood feud from triggering a war with the feds if she wants to escape Exile. But Tank's about as trusting as Heidi is monogamous--which is to say, not at all. So Heidi's picked the wrong mark, her family is gunning for her, and the feds are itching to nuke Exile once and for all. Heidi's got her fourth S now: Screwed.
Here and Now and Then
Kin Stewart is an everyday family man: working in IT, trying to keep the spark in his marriage, struggling to connect with his teenage daughter, Miranda. But his current life is a far cry from his previous career...as a time-traveling secret agent from 2142.Stranded in suburban San Francisco since the 1990s after a botched mission, Kin has kept his past hidden from everyone around him, despite the increasing blackouts and memory loss affecting his time-traveler's brain. Until one afternoon, his "rescue" team arrives--eighteen years too late.Their mission: return Kin to 2142, where he's only been gone weeks, not years, and where another family is waiting for him. A family he can't remember.Torn between two lives, Kin is desperate for a way to stay connected to both. But when his best efforts threaten to destroy the agency and even history itself, his daughter's very existence is at risk. It'll take one final trip across time to save Miranda--even if it means breaking all the rules of time travel in the process.
Daniel M. Bensen
When Japanese nature show host Daisuke Matsumori finds himself on an alien world, he hopes to rekindle his passion for his work. Traveling through a newly-discovered wormhole in the Papuan highlands, he joins biologist Anne Houlihan on Junction, a patchwork planet of competing alien ecosystems.
When their exploratory party crashes in the alien wilderness, Daisuke and Anne try to lead bickering soldiers and civilians back to civilization alive. As they trek across one unearthly biome after another and members of the party continue to die, however, Daisuke wonders whether human politics might be more deadly than alien biology.
One of his companions might be a murderer.
The year is 1922. The carnival is Pontilliar’s Spectacular Star Light Miraculum, staked out on the Texas-Louisiana border. One blazing summer night, a mysterious stranger steps onto the midway, lights a cigarette and forever changes the world around him. Tattooed snake charmer Ruby has traveled with her father’s carnival for most of her life and, jaded though she is, can’t help but be drawn to the tall man in the immaculate black suit who conveniently joins the carnival as a chicken-biting geek. Mercurial and charismatic, Daniel charms everyone he encounters, but his manipulation of Ruby turns complicated when it’s no longer clear who’s holding all the cards. Daniel is full of secrets, but he hadn’t counted on Ruby having a few of her own.
When one tragedy after another strikes the carnival―and it becomes clear that Daniel is somehow at the center of calamity―Ruby takes it upon herself to discover the mystery of the shadowy man pulling all the strings. Joined by Hayden, a roughneck-turned-mural-painter wrestling demons of his own, Ruby engages Daniel in a dangerous, eye-opening game in which nothing is as it seems and everything is at stake.
No One Here Is Lonely
Eden has always had two loves: her best friend, Lacey, and her crush, Will. And then, almost simultaneously, she loses them both. Will to a car accident and Lacey to the inevitable growing up and growing apart.
Devastated by the holes they have left in her life, Eden finds solace in an unlikely place. Before he died, Will set up an account with In Good Company, a service that uploads voices and emails and creates a digital companion that can be called anytime, day or night. It couldn't come at a better time because, after losing Lacey--the hardest thing Eden has had to deal with--who else can she confide all her secrets to? Who is Eden without Lacey?
As Eden falls deeper into her relationship with "Will," she hardly notices as her real life blooms around her. There is a new job, new friends. Then there is Oliver. He's Lacey's twin, so has always been off-limits to her, until now. He may be real, but to have him, will Eden be able to say goodbye to Will?
Our Child of the Stars
Molly and Gene Myers were happy, until tragedy blighted their hopes of children. During the years of darkness and despair, they each put their marriage in jeopardy, but now they are starting to rebuild their fragile bond.
This is the year of Woodstock and the moon landings; war is raging in Vietnam and the superpowers are threatening each other with annihilation.
Then the Meteor crashes into Amber Grove, devastating the small New England town - and changing their lives for ever. Molly, a nurse, caught up in the thick of the disaster, is given care of a desperately ill patient rescued from the wreckage: a sick boy with a remarkable appearance, an orphan who needs a mother.
And soon the whole world will be looking for him. Cory's arrival has changed everything. And the Myers will do anything to keep him safe.
Pretty in Punxsutawney
Laurie Boyle Crompton
Andie is the type of girl who always comes up with the perfect thing to say…after it’s too late to say it. She’s addicted to romance movies—okay, all movies—but has yet to experience her first kiss. After a move to Punxsutawney, PA, for her senior year, she gets caught in an endless loop of her first day at her new school, reliving those 24 hours again and again.
Convinced the curse will be broken when she meets her true love, Andie embarks on a mission: infiltrating the various cliques to find the one boy who can break the spell. What she discovers along the way is that people who seem completely different can often share the very same hopes, dreams, and hang-ups. And that even a day that has been lived over and over can be filled with unexpected connections and plenty of happy endings.
Slow Motion Ghosts
It is 1981 and Detective Inspector Henry Hobbes is still reeling in the aftermath of the fire and fury of the Brixton riots. The battle lines of society - and the police force - are being redrawn on a daily basis.
With the certainties of his life already sorely tested, a brutal murder will shake his beliefs to their very core once more. The manner of the death and its staged circumstances pose many questions to which there are no obvious answers.
To track the murderer, Hobbes must cross boundaries into a subculture hidden beneath the everyday world he thought he knew. His investigation takes him into a twisted reality, which is both seductive and devastating, and asks him the one question he has been dreading: How far will he go in pursuit of the truth?
A. G. Howard
After Lyra—a princess incapable of speech or sound—is cast out of her kingdom of daylight by her wicked aunt, a witch saves her life, steals her memories, and raises her in an enchanted forest . . . disguised as a boy known only as Stain. Meanwhile, in Lyra’s rival kingdom, the prince of thorns and night is dying, and the only way for him to break his curse is to wed the princess of daylight—for she is his true equal. As Lyra finds her way back to her identity, an imposter princess prepares to steal her betrothed prince and her crown. To win back her kingdom, save the prince, and make peace with the land of the night, Lyra must be loud enough to be heard without a voice, and strong enough to pass a series of tests—ultimately proving she’s everything a traditional princess is not.
Emmett Farmer is working in the fields when a letter arrives summoning him to begin an apprenticeship. He will work for a Bookbinder, a vocation that arouses fear, superstition and prejudice – but one neither he nor his parents can afford to refuse.
He will learn to hand-craft beautiful volumes, and within each he will capture something unique and extraordinary: a memory. If there’s something you want to forget, he can help. If there’s something you need to erase, he can assist. Your past will be stored safely in a book and you will never remember your secret, however terrible.
In a vault under his mentor’s workshop, row upon row of books – and memories – are meticulously stored and recorded.
Then one day Emmett makes an astonishing discovery: one of them has his name on it.
The Cold is in Her Bones
Peternelle van Arsdale
Milla knows two things to be true: Demons are real, and fear will keep her safe.
Milla’s whole world is her family’s farm. She is never allowed to travel to the village and her only friend is her beloved older brother, Niklas. When a bright-eyed girl named Iris comes to stay, Milla hopes her loneliness might finally be coming to an end. But Iris has a secret she’s forbidden to share: The village is cursed by a demon who possesses girls at random, and the townspeople live in terror of who it will come for next.
Now, it seems, the demon has come for Iris. When Iris is captured and imprisoned with other possessed girls, Milla leaves home to rescue her and break the curse forever. Her only company on the journey is a terrible new secret of her own: Milla is changing, too, and may soon be a demon herself.
The Coming Storm
New York City, 2023: Rising seas and superstorms have ravaged the land. Food and electricity are scarce. A dangerous Washington regime has terrorized the city, forcing the most vulnerable and defenseless people into the flood-ravaged neighborhoods. The new laws are enforced by an army of genetically enhanced soldiers, designed to be the fiercest and cruelest of killers. Genetic scientist Dr. Jenna Khan knows too much about how these super-soldiers were engineered: by altering the DNA sequence in ways that could change the fabric of humanity.
Escaping arrest and on the run, Jenna joins forces with a genetically enhanced soldier gone rogue and a Brooklyn gang kingpin to resist the government's plan to manipulate the DNA of all Americans. The race is on to stop the evil experiment before it spreads the genetic changes...and transforms the human species forever.
Karen Thompson Walker
One night in an isolated college town in the hills of Southern California, a first-year student stumbles into her dorm room, falls asleep—and doesn’t wake up. She sleeps through the morning, into the evening. Her roommate, Mei, cannot rouse her. Neither can the paramedics, nor the perplexed doctors at the hospital. When a second girl falls asleep, and then a third, Mei finds herself thrust together with an eccentric classmate as panic takes hold of the college and spreads to the town. A young couple tries to protect their newborn baby as the once-quiet streets descend into chaos. Two sisters turn to each other for comfort as their survivalist father prepares for disaster.
Those affected by the illness, doctors discover, are displaying unusual levels of brain activity, higher than has ever been recorded before. They are dreaming heightened dreams—but of what?
The Haunting of Henderson Close
In 1891, Edinburgh's Henderson Close is a seething mass of humanity, poverty, crime, and degradation. Even murder. Miss Carmichael is a middle-aged spinster, living in the prosperous New Town. She regularly takes food, money, and clothing to families living in the Closes, deep within the slums of the Old Town. In the present day, Henderson Close, having been buried under the foundations of newer buildings a century earlier, is a major tourist attraction.
In the depths of Edinburgh, an evil presence is released. Hannah and her colleagues are tour guides who lead their visitors along the spooky, derelict Henderson Close, thrilling them with tales of spectres and murder. For Hannah it is her dream job, but not for long. When renovations begin to extend the location, the Auld De'il is released from its devil's trap – and even the spirits are afraid.
Who is the mysterious figure that disappears around a corner? What is happening in the old print shop? And who is the little girl with no face? The legends of Henderson Close are become all too real and the ghost stories told by the tour guides begin to take on a sinister reality.
The Lonely Dead
For Adele, the dead aren’t really dead. She can see them and even talk to them. But she’s spent years denying her gift. When she encounters her ex best friend Tori in a shallow grave in the woods and realizes that Tori is actually dead -- that gift turns into a curse. Without an alibi, Adele becomes the prime suspect in Tori’s murder. She must work with Tori’s ghost to find the real killer. But what if the killer finds Adele first?
Kevin A. Muñoz
Ten years after the world’s oil went sour and a pandemic killed most of the population, Sam Edison is the chief of police of The Little Five, a walled-in community near Atlanta, Georgia. Those who survived share the world with what are known as hollow-heads: creatures who are no longer fully human.
A man and a pregnant teenager arrive at the gate and are welcomed into the town. They begin to settle in when suddenly both are murdered by an unknown assailant. In the course of investigation, Chief Edison discovers that the girl was fleeing a life of sexual slavery, and that some members of the Atlanta community were complicit in the human trafficking network that had ensnared her.
In retaliation for Edison’s discoveries, agents of the network abduct the stepdaughter of the town’s mayor. Chief Edison and three companions track the kidnappers to Athens, Georgia, where they discover that the entire city is engaged in human trafficking. By the time Edison has recovered the kidnapped girl, the other three rescuers have been killed, leaving Edison alone to bring the mayor’s stepdaughter home while evading both human and non-human monsters. Against such great odds, will Sam ever make it to Little Five alive?
The Twisted Tree
Martha can tell things about a person just by touching their clothes, as if their emotions and memories have been absorbed into the material. It started the day she fell from the tree at her grandma's cabin and became blind in one eye.
Determined to understand her strange ability, Martha sets off to visit her grandmother, Mormor - only to discover Mormor is dead, a peculiar boy is in her cabin and a terrifying creature is on the loose.
Then the spinning wheel starts creaking, books move around and terror creeps in . . .
Ravaged by the Change, an island nation in a time very like our own has built the Wall―an enormous concrete barrier around its entire coastline. Joseph Kavanagh, a new Defender, has one task: to protect his section of the Wall from the Others, the desperate souls who are trapped amid the rising seas outside and are a constant threat. Failure will result in death or a fate perhaps worse: being put to sea and made an Other himself. Beset by cold, loneliness, and fear, Kavanagh tries to fulfill his duties to his demanding Captain and Sergeant, even as he grows closer to his fellow Defenders. A dark part of him wonders whether it would be interesting if something did happen, if they came, if he had to fight for his life…
The Water Cure
Imagine a world very close to our own: where women are not safe in their bodies, where desperate measures are required to raise a daughter. This is the story of Grace, Lia and Sky, kept apart from the world for their own good and taught the terrible things that every woman must learn about love. And it is the story of the men who come to find them - three strangers washed up by the sea, their gazes hungry and insistent, trailing desire and destruction in their wake.
Eleven-year-old Riley believes in the whispers, magical fairies that will grant you wishes if you leave them tributes. Riley has a lot of wishes. He wishes bullies at school would stop picking on him. He wishes Dylan, his 8th grade crush, liked him, and Riley wishes he would stop wetting the bed. But most of all, Riley wishes for his mom to come back home. She disappeared a few months ago, and Riley is determined to crack the case. He even meets with a detective, Frank, to go over his witness statement time and time again.
Frustrated with the lack of progress in the investigation, Riley decides to take matters into his own hands. So he goes on a camping trip with his friend Gary to find the whispers and ask them to bring his mom back home. But Riley doesn't realize the trip will shake the foundation of everything that he believes in forever.
The Wild Lands
Natural disasters and a breakdown of civilization have cut off Alaska from the world and destroyed its landscape. Now, as food runs out and the few who remain turn on each other, Travis and his younger sister, Jess, must cross hundreds of miles in search of civilization.
The wild lands around them are filled with ravenous animals, desperate survivors pushed to the edge, and people who’ve learned to shoot first and ask questions never.
Travis and Jess will make a few friends and a lot of enemies on their terrifying journey across the ruins of today’s world―and they’ll have to fight for what they believe in as they see how far people will go to survive.
The Wolf in the Whale
Jordanna Max Brodsky
Born with the soul of a hunter and chosen by the spirit of the Wolf, Omat is destined to follow in her grandfather's footsteps - invoking the spirits of the land, sea and sky to protect her people.
But the gods have stopped listening, the seals won't come and Omat's family is starving. Alone at the edge of the world, hope is the only thing they have left.
Desperate to save them, Omat journeys across the icy wastes, fighting for survival with every step. When she meets a Viking warrior and his strange new gods, they set in motion a conflict that could shatter her world . . . or save it.
Robert Jackson Bennett
The United States. 2030. John McDean executive produces "Vigilance," a reality game show designed to make sure American citizens stay alert to foreign and domestic threats. Shooters are introduced into a "game environment," and the survivors get a cash prize.
The TV audience is not the only one that's watching though, and McDean soon finds out what it's like to be on the other side of the camera.